Add Continuous Movement #13
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leon-adsk/r2-boardgames-a#13
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The current Move system only accounts for instant moves from A to B, this means a bishop would be able to move through any pieces in it's way etc.
We need a continuous MovementRule which takes a set of positions around the piece and iterates over them and their logical next moves (within those constraints) to find whether a path is valid or not.